UserWise
Lead Level Designer
Lead the level design for a mobile game in the iconic Fruit Ninja franchise
Unity & Unreal | 9+ Years | PC / Mobile / VR
Here's what I bring to the table. Download CV as PDF
Years Experience
Shipped Titles
Engines Learned
Team Leadership
From concept to polish: blockouts, iteration, scripting. My goal is to make every level as fun as possible.
Both engines feel like home. Love visual scripting and what it enables designers to achieve independently.
Led the LD team on Uragun. Comfortable with production tasks and mentoring junior designers.
Lead the level design for a mobile game in the iconic Fruit Ninja franchise
Creating levels from scratch • Led design on 2 new story chapters • Level art
Led the level design team • Streamlined production pipeline • Level art
Game mechanics & economy • Arena design • Character balancing
Full-time 2018-2020, then part-time • Level creation & balancing • UX design
Solo designer on the project • All level design • Story & dialogue • Game mechanics
University of Silesia • SPRINT-WRITE program
Here's the list of most notable titles I've worked on. Click on an image to get more details about the project.
I'm currently available for: Full-time · Contract · Consulting