TRACKED: Shoot to Survive
Senior Level Designer
Key Contributions
- ●Creating levels from scratch in Unity
- ●Building VR environments
Action adventure game with hunting and survival elements
Having finished work on Bulletstorm VR, I joined the TRACKED: Shoot to Survive team to reprise my role as a Senior Level Designer.
At this point in time I'm not allowed to share any more information about the project itself.
All I can say is that my responsibilities include creating levels from scratch in Unity engine.
Fun fact: The game went through three major pivots during its development. The codename of the game was Bison VR.